#pragma once

#include <d3d9.h>
#include <d3dx9.h>
#pragma comment (lib,"d3d9.lib")
#pragma comment (lib,"d3dx9.lib")

#include "List.h"

struct D3DFMesh
{
	int              m_id;
	char             m_path[128];
	int              m_subs;
	ID3DXMesh*       m_mesh;
	List<int>        m_texs;
	List<D3DXMATRIX> m_world;
};